Game Developer specializing in interactive experiences, gameplay systems, and real-time environments for Mobile, PC, Web, AR & VR.
I am passionate Game Developer with a deep love for creating immersive digital worlds. My journey began with modding classic RPGs and has evolved into building complex systems for modern platforms. Whether it's optimizing rendering pipelines for mobile devices or architecting multiplayer networking for PC Games, I thrive on the technical challenges that come with real-time development. I believe that the best games are built at the intersection of solid engineering and creative design. My goal is to build experiences that only run smoothly but also leave a lasting impact on layers.
+50M
+15
A showcase of interactive experiences and technical demos.

A strategy-driven game where players build and expand their realm, train armies, upgrade heroes, and conquer new territories. Gameplay combines squad-based combat, base building, and resource management, with progression systems that unlock stronger units, heroes, and realms while preserving progress through cloud saving.

Gosiverse is a cross-platform multiplayer 3D game developed in Unity, featuring a modular interactive system for environmental object engagement via raycasts and physics; comprehensive localization for UI and assets with multilingual support; versatile character customization including accessories, clothing, and dynamic animations; Photon Fusion 2 networking for real-time interactions across WebGL, AR, Android, and PC; optimized URP environments with LOD and adaptive scaling; and HD video streaming with adaptive bitrate for seamless playback.

Crime Scene is an immersive single-player simulation game in Unity, blending modular objectives for guided progression, dynamic cleanup mechanics for blood fading and trash disposal, IAP-integrated currency store with inventory sync, multi-level saves, precise ground-based object placement, and multi-tool interactions with IK-blended animations.

An immersive VR and AR experience where users can upload, place, scale, and interact with objects in real time. The project focuses on intuitive spatial interaction, smooth performance, and persistent cloud saving, allowing users to seamlessly create, adjust, and continue their work across VR and AR sessions.

Sacred Tails is a multiplayer 3D game where players select and customize characters, explore open environments, and engage in real-time player-versus-player battles. The game features secure blockchain integration for wallet connectivity, dynamic combat with synced abilities, and seamless multiplayer interactions for an engaging and competitive experience.

Food Chef Game is a Fps simulation game where players manage daily cooking tasks, place and interact with objects, and serve customers in a lively, evolving environment. The game features smart character behavior, guided tutorials for new players, day–night progression, multilingual support, and meaningful task-based gameplay that grows as players progress.
Turn your idea into an interactive experience. Let's shape your concept into a polished game with strong visuals, smooth interactions, and engaging gameplay.
We develop games and interactive experiences across multiple platforms, ensuring optimized performance, immersive gameplay, and consistent quality - no matter where players engage.
Steam, Epic Game Store, Windows & Mac
Ios, Android, Optimization
Oculus Quest, Open XR
Immersive VR
Unity WebGL, Three JS, HTML5
Whether you have a game concept, need technical consultation, or want to collaborate on an immersive project, I'd love to hear from you.